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Scenery / Sci-Fi - 6mm to 49mm
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Displaying Reviews: 1 - 1
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Average Reviewer Rating:
   
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1
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The effect is rather neat.
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Reviewed by Antar Howarth (info@totalmodel.com) May 05, 2003
If you're a regular player of futuristic tabletop games - such as VOID, Warhammer 40K and Necromunda - you're no-doubt always on the lookout for eye catching bits of scenery with which to dress your scenarios. Buildings such as pillboxes along with linear obstacles add an extra dimension to a battlefield as well as providing strategic reference points. Thankfully, such furniture and other props are readily available from a number of imaginative companies including Ainsty Castings and Forge World.
In recent months a new name has been added to the list in the shape of Steve Eserin - The Figure trader. Steve has set out to deliver a range of sci-fi scenics which are not only attractive - but also useful. The Missile Silo was one of the very first pieces to be released. It measures 150mm x 150mm and is cast in a single solid block of polyester resin. The piece depicts a section of floor, topped with "checkerplate", through which the nose cone of a missile can be seen protruding from below. The effect is rather neat and - just like a shark's fin cutting through the water - provides a sinister taster of what might remain hidden below the surface.
The model is designed to integrate with other sections in the Figure Trader's "Defence Grid" range. This a series of pieces which all share a generic-style of base enabling them to be placed side by side to form a large surface area. This idea appeals to me but - with only one piece to play with - I'm not sure if it works in practice!
The casting was very clean and free from any serious flaws. A small stripe of excess resin was present on the nose cone, but this took very little time to remove and should not present many problems. The model features a control box which is connected to the missile via a number of thick wires. Such details, with long, delicate undercuts, could present problems in the casting process but I'm pleased to report that not a single defect was present.
Although this is a relatively simple piece, it represents the first step on a very long road for one new model developer. As such, it is worthy of praise. I'm sure tabletop gamers will find no end of uses for the piece in their scenarios - as an objective as well as an obstacle. Better still, if this first example is anything to go on, fans of the genre have plenty to look forward to!
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2
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people found this review helpful
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